How do you make a family-friendly fighter that's also rich and rewarding for serious players? Craft motion controls to excite esports pugilists? Nintendo's Kosuke Yabuki, who directed 'Mario Kart 7' and 'Mario Kart 8' and served as producer on both 'Mario Kart 8 Deluxe' and 'ARMS', will talk about the challenges of creating a genre-bending fighting game for a brand-new platform. Up to four players juking and jiving in kaleidoscopic arenas. Body blows from boomerangs, parasols, and robot birds. 'ARMS': Building 'Mario Kart 8' Insights into a Showcase Nintendo Switch Fighter
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